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homeHome > News > 5.2 warrior measured: only death is dodge to the breath of the blood

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5.2 warrior measured: only death is dodge to the breath of the blood

  • 2013-01-08 15:32:45

 

Breath of blood
Every time lethal can pack two layers, most 5 layer, a layer of can play a pressing. When buff up to five layer, again use lethal will only refresh buff time, no additional layer.
For PVE speaking, each death is to provide stable two pressing, can immediately hit, also can keep after use, degree of freedom is very big, use very conveniently
After I naked test, when your death
Not hit (Miss) you can't get blood out of breath Buff
Be Dodge (Dodge) you can get the blood Buff breath
Be dodged (Parry) you can't get blood out of breath Buff
430 wear etc (463 loading and take off a passive trigger ornaments), without any enchant, precious stones, without any gain buff (anger, the giant, etc) of suppression of 52 crit average damage for 28518 not crit average damage for 14429

 

 


Pandaren Kite String

 


Slam and hammer of the storm
Nothing says damage are promoted
430 wear etc (463 loading and take off a passive trigger ornaments), without any enchant, precious stones, without any gain buff (anger, the giant, etc.) the 51 times the average swipe crit damage for 56089 not crit average damage for 27448
430 wear etc (463 loading and take off a passive trigger ornaments), without any enchant, precious stones, without any gain buff (anger, the giant, etc.) 7 times the average of the storm hammer damage for 69269 minimum 65216 maximum 74034 face black a didn't suddenly and violently
Violent response and recovery of the wind

 

Jeweled Onyx Panther-EU

 


Rage reply and text, instead of anger and wrath have this chronicle other didn't change
The wind of recovery effect I cut a figure, but now nga seems to convulsions, can't upload. Directly to the data
I test number is 330000 blood recovery each jump 6603
War angel and shock wave
Point the war messengers, charge up will get two debuff is a coma 3 seconds, the other is speed by 50% for 15 seconds (pvp8 seconds)
Shock wave CD into forty seconds three target CD will become twenty seconds interesting is when you shock wave hit 3 goals after shock wave time from 39 start and then skip directly to eighteen
As for objective visual as long as can cause damage calculate I test in addition to the current goals also hit two 'yellow' goal can still work normally.



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