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Holy priest rating battlefield basic theory and experience to share

  • 2012-12-27 14:34:38

5 years of warcraft open clothing, when the first play is pastor, although it also played any other class, but only to discover the favorite or priest. Although each version the pastor's location and treatment method has certain change, but I always believed in the holy light, shadow of pure and commandments of insist on.
The purpose of this article is only one, give you the priest PVP the darkest s still adhere to the faith of the people a glimmer of hope.
Since since 5.0, the priest area discussion of PVP original little, discuss rating less, once want to find some basic theory are not start. The building Lord or want to pass some of some of the more fundamental thing, you have all kinds of experience words can also share increase. I am not fixed rating team, mixed with yy wild group, this season to 170 field to triumph in the 2200 to the second order, during met pit dead group also met basic don't lose group. To the second order is not an easy process, therefore, if your goal is to get second order weapons and then go and base friends play arena, then the optimization scheme or take some RMB, everyone knows. If you have fixed team, colonel believe and take a fancy to your various ability, this paper can give you much help. I just want to give to you out on a limb of the animal husbandry god, a glimmer of hope, even if you don't know anyone, we can get a second order.
1. The rating in the god of animal husbandry position and status
Cause rating battlefield treatment ministers alone is the cause of the current version of the priest the weak, the weak is the root cause of the presence is reduced, the disappearance of the characteristic, also is the treatment, knight will free protection, shaman single drive totem break enchantment, DE is versatile, the old monk holding good at the same time all sorts of control. The characteristics of animal husbandry god, drive, pull people didn't. So in will be able to complete their tasks, the priest is dispensable.
Well, god out of animal husbandry group the most dazzling is therapeutic dose, group war situation, we should have the confidence to guarantee that treatment quantity the first, but to ensure the therapeutic dose first, the most important thing is, on the hoof, specific methods will be mentioned behind. In a word in the face of yy channel in a pile of shout rating XXXX level to milk riding, milk, milk or milk gaza monk's time, we still don't give up, always have will head for a variety of reasons let you go to their group a try.
2. Equipment attribute
Due to the continuation of the battlefield, so equipment attribute direction: intelligence > > > master spirit crit > haste
PVP toughness and strength of PVP choices (gem choice) :
The first conclusion: toughness take precedence over all properties
Analysis:
Equivalent life theory,
Such as 35 w blood,
0 toughness, reduce the hurt is 40%, hurt is 60%, reduced effective life for 58.3 W
6000 tough, reduce the hurt is 57.7%, hurt is 43.3%, reduced effective life for 80.8 W
If you pile to 8000 tough, reduce the hurt is 62.8%, hurt is 37.2%, reduced effective life for 94.1 W
At present I 9339 tough, reduce the hurt is 66.1%, hurt is 33.9%, reduced effective life for 103.2 W
The same treatment 1 w blood,
Treat a toughness 6000 people, equal to the effective treatment life 23095
Treat a toughness 8000 people, equal to the effective treatment life 26881
As much as to say 2000 toughness increased healing done by 16.4%
And 2000 PVP strength can improve the treatment effect of 3.77%
PVP strength stack is linear, at present I 10807 PVP strength increases healing done by 20.39%
Similarly, for example,
A team 10 people, A total of 4 million blood, average toughness, strength 12000,
B team 10 people, a total of 4 million blood, average toughness, strength 10000,
Armor, avoid injury are equal, vocational skills the same ideal mathematical model cases
A team of the B team kill, need A 1075.3 W damage, because A team PVP damage increased by 45.3%, so A team need A 740.1 W base damage to kill B group of people
B team to put A team of people kill, need A 923.8 W damage, because A team PVP damage increased by 37.7%, so A team need A 670.8 W base damage to kill B group of people
Therefore, under the condition of the same equipment all plug toughness and full plug strength by comparison, all toughness than full strength will increase about 10% advantage



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