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Blizzard stylist interview: version 5.2 daily task is no longer will not do it

  • 2012-12-10 14:41:52

 

 

 

Foreign Darkmoon Herald site also and world of warcraft chief task designer Dave Kosak talked the now and future missions.
task
Make a map, the task of the map is the main plot to the beginning of the square. Then each task designers have certain freedom through the do the piece of map task to the story for a certain degree of play.
• lily holiday task will make lily follow you around four wind valley and KaSang post jungle, and comment.

 

 

Balance Druid BOE Package


• blizzard for wishes come true foundation (Make a Wish for sick children's wishes come true) children added tasks or objects. Blizzard is attached great importance to the children. A recent example is Owen's wishing well (jade forest (39, 7), cored players will be able to see, maybe there will be a surprise). Owen is a wishing well in order to commemorate him and made.

 

 

 

 

• phase system this to use it less, only in big event to use. So players can not be separated, in CTM, this is a question.
Unless a certain task, really can't repair, or blizzard won't replace the task. The modified blizzard task as a learning process.
The design task, also considered don't read the player mission statement. The player doing the task, even if not see task text should also to have a general idea of the plot.
Chinese teaching, from the same place every day began to do everyday, I don't feel very interesting. But the guest task chain effect is really great.
Daily, the main task is to like through the single game and don't want to go to raid to promote role players and design. Unfortunately some players feel daily task will be become the burden, cause they everyday all the daily do it again. It continued to players realize that they can't get enough courage points to breath buy all release courage outfit so far.
For each class, if produce professional task words, pan Dali and at least to cancel a map, because make these content need to spend time.
According to the players, popularity level to open more patch 5.1 task chain setting, the players understand the operation mechanism, the overall feedback is positive.
Future missions
, the task of the 5.2 patch area will be more capacious, players will not always and other players crowded together or bandy the strange. [the fat goat steak] task of tragedy can't repeat itself)
, in the future, daily quests rewards will make adjustment, loyal to the team players copy, if not really interested in, you can not have to do.
After, reverence for the design of the speed increase reputation toward "reputation system for small more friendly" this goal the step, but still have some work to do.
The 5.1 patch, in the new task area back to some of the world PvP atmosphere.



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