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World of warcraft Pandaria paradox: the new professional monk detailed introduction

  • 2012-09-12 16:45:05

 


Not long ago, blizzard has revealed will be published in January more about 5.0 the expansion of information. Waiting for the latest information at the same time, let's get together and review last year blizzard carnival has announced the 5.0 version of the material! Today's topic is "5.0 new career: monk".

 

Talent

 

Brewers: tanks, the main method of use rod. Also can use single hammer, axes, swords. There will be tanks stance (similar to the soldier's defensive stance).

 

Popular person: melee DPS, used mainly fists. Also can use one hand hammer, axes, swords.

 

Weave fog person: treatment, can through the conventional magic treatment and melee attacks two methods to cure. Can use law rod, hammer, axes, swords. Can't shield. When the monk switch for the treatment of attitude will be appeared article mana. Through the melee attacks and placed near the statue for goal, similar to the precepts animal husbandry and the shaman's synthesis.

 

Energy system

 

Monk take "gas", similar to the thief's energy, gas can slow automatic growth, but only can be used for two skills - jabs and roll.

Jabs can produce two kind of energy, one for light, one for the dark (this is tai chi? , use different skills can consume different energy, of course, the effect of the different also.

 

conventional

 

Monk not hero class, do not be like DK directly from half as upgrades, must from grade 1 began to upgrade.

Roll similar to the warrior charge and mage blink. But tumble backward or only to 2 side tumbling, not forward tumble.

Monks can be almost all racial choice, in addition to goblins and werewolves.

Monk no automatic attack!

Use leather armor, demand agility and intelligence.

Monk general attack with fist, but end skills need weapons.

 

skills

 

Level 1:

 

Jabs. Prompt, melee attacks, 40 gas consumption. Jabs opponents, does 5 points of damage, and produce 1 point light power and 1 point the forces of the dark. Need drunk cattle attitude or tiger attitude.

Tiger palm. Melee attacks, prompt, consumption 1 point light power. To each other causing 10 physical damage, if the other party blood volume is more than 50%, would cause additional 5 points of damage.

 

Level 2:

 

Roll. Prompt, use up 50 gas. To the left or the right rear turn inside out a distance.

 

Grade 3:

 

Turning to play. Prompt, consumption 2 point the forces of the dark. Cause a cold energy explosion, to all enemies in range of cause and damage. If the target died in cyclotron to play, then you can immediately reply 1 point the forces of the dark.

 

Level 5:

 

Dragon playing. Prompt, 8-40 yards range, 25 seconds cooling. Use air throw up an enemy target, then jumps and many will play the next, the other party will therefore stun for 2 seconds.

God crane lead items play. Prompt, consumption 2 point light power and the forces of the dark, need to be drunk cattle form or the tiger form. High into the air cast a cyclotron kick, per second to all enemies within 8 yards for cause and damage, and make its movement speed reduced by 30% for 6 seconds.

 

The following skills learning time unknown:

 

Jade dragon statue. 5 SEC cast. The target site cast a jade dragon statue, whenever you harm within 20 yds around the statue in a friendly target will be treatment, you the most can also activate three jade dragon statue.



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