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WOW Blizzard: the adjustment about melee mechanism and professional balance

  • 2012-07-08 14:20:19


Correct some melee that mechanism:

 

Originally for: for their attack single "roll" (not hit, dodge, parry, block, skewed, crit), yellow word for two times against "roll" (not hit, dodge, parry, block; crit), for the moment, the player's attack only block is extra a single roll.

 

Correction: block is always independent roll, so their attack is actually two roll (not hit, dodge, parry, skewed, crit; block), yellow words against three roll (not hit, dodge, parry, crit; block). In computing and discuss the mechanism needed to be noticed, "2 times roll" is ever crit independent roll era, and now mechanism have nothing to do.

 

Player:Is it from the simulator speculated the treatment casting fought off 70% chance?

 

Blizzard: yes.

 

Player:Is it before the lower level PVP mentioned things?

 

Blizzard: we have not to do, we are prepared to put 85-90 PVP do again to see lower level PVP. Now say what all still too early.

 

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