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Blue Posts: Upcoming Changes to Blood Death Knight in Next Build

  • 2016-04-18 18:02:04

Blizzard has made a lot of adjustments to WoW before the next expansion legion become available. According to recent blue post on the official forum, the game designer posted the planned change list from Blood Death Knight, including Blood Strike removed, Blood Boil damage increased, and many talents have been changed. Here we are proving wow items like wow gold, wow mounts, and wow leveling and so on. As for the detailed change list, please read the original post below!
“Blood Strike removed.

Heart Strike is now baseline for Blood. It hits 2 targets, generates 5 bonus RP, and snares. While in Death and Decay, it hits 5 targets.

Blood Boil damage increased by 300% in order to let it function as snap aggro.
Asphyxiate is now baseline for Blood.
It also is no longer channeled, and now has a 45sec CD, down from 2min. (This part applies to Unholy’s as well.)
Many talents have been changed. Here’s a full list of Blood talents and what’s changing with them:

Level 56
Bloodworms – Duration increased to 15sec.
Heartbreaker – New: Passive. Heart Strike generates 2 additional Runic Power per target hit.
Exsanguinate – Unchanged.

Level 57
Rapid Decomposition – Unchanged.
Soulgorge – No longer replaces Blood Boil, but Blood Boil no longer applies Blood Plague.
Spectral Deflection – Swapped from Level 58. Redesigned to: Attacks that deal more than 25% of your maximum health will consume a second Bone Shield charge to further reduce the damage.


Level 58

Ossuary – Swapped from Level 57. Now triggers at 5+ Bone Shield stacks, and also increases max Runic Power by 10.
Blood Tap – New: Active. Generate 1 Rune. 2 charges, 1min recharge. Recharge time reduced by 1sec whenever a Bone Shield charge is consumed.
Anti-Magic Barrier – Unchanged.


Level 60

Mark of Blood – Swapped from Level 90. Now costs 30 Runic Power, lasts 25sec, has no cooldown, only triggers from auto attacks, and application range increased to 15yd.
Red Thirst – Swapped from 58.
Tombstone – Unchanged.

Level 75
Tightening Grasp – Unchanged.
Tremble Before Me – Now a fears the target in place, and only breaks on significant damage, like other fears.
March of the Damned – Unchanged.
Level 90
Will of the Necropolis – Unchanged.
Rune Tap – Swapped from 60. Redesigned to be similar to live: Active. Consume a Rune to reduce all damage taken by 25% for 3sec. 2 charges, 25sec recharge.
Foul Bulwark – Unchanged.
Level 100
Bonestorm – No longer costs Runes. Now costs 10-100 Runic Power. Lasts 1sec per 10 Runic Power spent.
Blood Mirror – Unchanged.
Purgatory – Swapped from 60.”

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