Introductions
Can store 3 use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.
Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3-52) to (62-979) Lightning Damage
Trap lasts 16 seconds
8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets