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homeHome > > Path of Exile 3.6.2 Patch Notes - Raiditem

Path of Exile 3.6.2 Patch Notes - Raiditem

  • 2019-03-21 10:24:15
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Path of exile plans to deploy the 3.6.2 patch on Friday NZDT. They managed to add quite a number of improvements and completed fixes to this update, so today raiditem (your No.1 option to buy poe items with cheap price and instant delivery) are ready to share a preview of its patch notes with you. While the majority of the changes are ready, please note that the final patch notes may vary from the list below.



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Synthesis Fixes


Added 3D Art for Nebulis.

Added 3D Art for Offering to the Serpent.

Added visible labels to Synthesised Chests.

Re-enabled the Shanty Town Memory. This was temporarily disabled in 3.6.0 Hotfix 4.

Fragmented Memories and Distant Memories now require an area level of at least 50 to be able to generate Burning Ground, Chilled Ground, Shocked Ground or Desecrated Ground modifiers.

Items that are consumed by Decay in non-decaying Memory Void areas are now dropped near a Memory Stabiliser when you move close to one. Items are now only consumed by Decay if collecting that item would teleport you.

Fixed various issues where monster packs in Fragmented Memories and the Memory Void didn't contain the correct Rare monsters. This also fixes the issue that many players are having where they can't find the Rare monsters required for the "Defeat Synthesis Monsters" challenge.

Fixed a bug where defeating The Elder sometimes did not fulfil the 'The Elder' step of the "Defeat Elder and Elder Guardians" challenge.

Fixed an issue where Bloodlines effects (such as Heralds of the Obelisk) could be active in the airlock of a Fragmented Memory or Placed Memory.

Fixed an instance crash that occurred in the Cortex boss encounter.


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Betrayal Fixes


Preloaded further Betrayal assets in an effort to reduce the amount of lag and client "freezes" that occur when Intervention encounters begin.

Added a button that can be used to release Betrayal Targets at the completion of an encounter. This can be used to avoid having to choose an option that you do not wish to.

Increased the amount of Intelligence gained from various decisions after a non-Safehouse Betrayal encounter.

Increased the amount of Intelligence gained at the completion of a Safehouse. This change affects existing characters with Intelligence towards unlocking the Mastermind's Lair.

Reduced the distance threshold required before Intervention targets teleport back to you. This is to prevent accidentally abandoning the encounter.

Reduced the distance from the player at which Transportation encounters begin.

Reduced the amount of additional monsters that spawn during Betrayal Intervention encounters, and the frequency at which they spawn.

Betrayal Targets spawned by Intervention encounters now deal reduced damage for a short duration after spawning.

Fortification and Transportation encounters now spawn a smaller variety of monsters, in an effort to reduce preloading requirements.

Areas prior to Maps will only generate with a single Betrayal encounter. Map areas will continue to generate with three encounters.

Jun is no longer visible outside of the Syndicate Laboratory entrance if you are currently engaged in another Betrayal encounter.

You can no longer enter the Syndicate Laboratory if you are currently engaged in another Betrayal encounter.

Fixed a bug where Intervention encounters could not occur if you had already completed another Syndicate encounter in the same area.

Fixed a bug where Jun sometimes did not aid you in combat during Fortification encounters.


The 3.6.2 update for Xbox One will be deployed as soon as possible after its release on PC. We will post an update about upcoming Synthesis changes as soon as they are ready to be announced. In the meantime, raiditem welcomes all players to buy hot sale exalted orbs or chaos orbs with huge discount and best poe items service.



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