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World of Warcraft Inspires Destiny 2 Raids Building

  • 2017-08-11 19:23:59
  • https://www.raiditem.com/wow-gold.html
  • https://www.raiditem.com/wow-gold.html
  • https://www.raiditem.com/wow-gold.html

Players were eager to get their hands on the final game after all the pre-release teases, and some were shocked when it didn't measure up to expectations. Raiditem has known that shooting into a cave for hours didn't bring enough joy for many Guardians, but the narrative began to shift when people discovered Vault of Glass, Destiny's first raid. That's a good thing for wow and wow cheap gold buyers because it indicates that wow is learned by more and more competitors.


2017 is also an exciting year for Raiditem. This year our site continue to be best site to buy wow gold. Vault of Glass was special in that it shaped a player base and gave it hope. There were boss fights in massive arenas, an impenetrable maze and time-travel. The loot was so overpowered it's now infamous. You can call the raid a lot of things, but it is not forgettable.

A BETTER WAY TO RAID
How could you make a better raid? By following in the footsteps of the best in the business: Blizzard.

World of Warcraft launched in 2004 with two ludicrously hard raids: Onyxia’s Lair and Molten Core. These 40-person raids were strenuous, requiring coordination and planning that were hard to come by for most players.

Blizzard learned, over time, that giving players choices in how to approach these fights would increase the reach of the game. Now players can use matchmaking to find groups, raids are diverse in content and there are multiple difficulties for both hardcore and casual players. You do not have to play a certain way anymore, but there is still an optimal way to play, depending on your goals.

Unlike World of Warcraft's average raid, every boss in Destiny is nearly identical, only the arenas change. Whether it is The Templar, Atheon, Ir Yut, Crota, The Warpriest, Golgoroth, The Deathsingers, Oryx, Vosik or Aksis, the solution is the same: accomplish the puzzle, make the boss vulnerable to damage and then shoot it until it dies.

Blizzard has several different fight templates that it tweaks and reworks before each new collection of encounters, and not every one shows up in every raid.

Why wow can be so popular around the world? Why so many people like to buy gold wow for gameplay? No one tells the clear reasons. But wow indeed owns something unique. There are Patchwerk fights (named after a boss from the Naxxramas raid) like Krosus that ask players to do as much damage as possible in a short period of time. Essentially, kill the boss before it kills you. There are council fights like the Demonic Inquisition, offering up multiple bosses in a single encounter, often with the same health pool. The list goes on. The game has been going strong for 13 years and Blizzard continues to support it with new ideas.

If Bungie were to pepper in Strike-like bosses as well as fight styles unique to Destiny 2, it would reduce the tedium of repeating raids. It would be a step forward, although a small one. The reality is that raids need to be more diverse as a whole to maintain and grow player interest. It would also just be more fun.

Bungie should also learn from Blizzard by making these raids more accessible, and that includes making it easier to find fireteams. For all wow players, we may feel a little proud of this change. Last but not least, the Raiditem.com welcome you to buy safe wow gold. We promise you the most professional service.



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