Tree Leveling Progression:
While these will guide you in which direction to go on the tree, you must always remember that the tree mainly boosts stats from gear. Having an acceptable weapon to scale the damage while leveling is important.If you feel like your maximum life is still low even though you've followed the tree, maybe consider looking for better life rolls from dropped pieces, or simply buying one or two pieces with fair life rolls early on so it helps in the long run.
Bandit Pick:
When
you reach act 2 you need to pick a single bonus from 3 different
bandits, or to slay them all for an extra skill point on the tree.
I recommend to follow Oak, as he gives 20% Increased Physical Damage, 1% Life Regeneration and 2% Physical Damage Reduction.
Passive Tree: Leveling Skill Trees
Skills/Gems/Links:
Gems are pretty straight forward to follow:
Boots: Cast When Damage Taken + Tempest Shield / Blood Rage + Increased Duration
Main Attack - Blade Flurry:
5/6L=> Blade Flurry > Chance to Bleed > Melee Physical Damage > Ruthless > Faster Attacks > (Concentraded Effect)
Deals physical damage that allows you to get extra damage from Herald of Ash and Hatred.Augmenting Skills - Ancestral Warchief:
4L=> Ascenstral Warchief > Maim > Melee Physical Damage > Concentraded Effect
Your totem sidekick is there for 3 reasons:
Auras/Buffs:
Herald of Ash - Converts a % of physical damage into extra fire damage [Reserves 25% mana]
Hatred - Converts a % of physical damage into extra cold damage [Reserves 50% mana]Blood Rage
Activating Blood Rage will provide you with a temporary boost in Attack Speed, Physical Attack Life Leech and gives a 25% chance to grant a Frenzy Charge on kill.
While active, it'll drain 4% of your life per second as physical damage. Your Endurance Charges together with a Stone Golem will mitigate this damage, allowing for some positive regeneration.Movement
4L=> Shield Charge/Leap Slam > Fortify > Faster Attacks > Blood Magic
Your movement skill is how you will be applying the Fortify effect. It's on a timer same as Blood Rage, but it doesn't reset on kill, so you'll have to reapply every few seconds.Pick a movement skill between Leap Slam and Shield Charge (one can jump over ledges, and the other moves faster in linear maps)
Recommended Gears:
You're not using Vaal Pact, so getting physical instead of global leech will be sufficient to regenerate life without having to worry about wasting extra leech. Blood rage will provide you with some life leech but you don't want to lose that bonus if the timer runs out.Weapon:
You're using a one-handed weapon since you'll be wielding a shield, so it doesn't have a lot of base physical damage.
The tree compensates this damage since the Ascendancy is where most of your defenses are coming from.Low Tier Unique Mapping Weapon: Ichimonji
This sword has an acceptable base physical damage and comes with a very unique roll, Increased Effect of Buffs on You.
That roll will push the effects of Herald of Ash and Hatred, giving you more extra total DPS.Mid Tier Rare Mapping Weapon:
If your damage starts falling while you're using Ichimonji, you can invest some currency into a high Physical DPS one-handed sword.
Since you're using Resolute Technique it's much easier to shop around for a decent weapon, ignore the crit on weapons and get as much physical damage per second as possible.High Tier Unique Mapping Weapon: Varunastra
With a slight change in the passive tree a Varunastra can help pushing damage numbers a lot higher due to the hybrid bonuses it receives.
It also lets us replace the one jewel with +2 mana on hit from our tree for even better min-maxing of gear.Shield:
While there are a large amount of unique shields to play around with, some times a simple yellow rare can go a long way, in 3.0 shields got a whole lot of new rare mods that they roll.
Low Tier Map Entry:
Look for a rare shield that has a large amount of life, fair armor, and as much resist as you can afford on it.
The Unique More Expensive Option: The Surrender
If you have extra currency after some time into the league and feel like staying safer, there's always the option of The Surrender as it returns 250 life on block, on top of being a good shield base. It doesn't have resists, so you'll need to shift those into better rare gear elsewhere.
Chest:
While your Juggernaut Ascendancy will provide you with easy layer of resists/defense, the passive tree will provide a fair sum of increase life %.
You now need to get flat # life on your gear to make use of it. While leveling make life and at least one resist your priority rolls when putting on new pieces of gear, ideally on item bases that help with getting the socket colors you need.
Belt:
Belt of The Deceiver Increased damage dealt, increased life, increased resistances and reduced damage taken from critical strikes.
This is a great overall belt that also pairs very well with Indomitable from the passive tree, stacking the reduced damage taken from critical strikes all the way to -50%.
Rings:
Endurance charges will give you a lot of resistances, but those are not always up when you start a fight, it's important to make sure your base resists are capped too
Map Entry Rings: Ring slots have the option of Two-Stone Rings. They have a double resistance implicit as a base and can make it easier to gear up until you can afford higher tier rolls of resists throughout the rest of your gear.Amulet:
I personally like keeping the amulet as a free filler slot for stat requirements while leveling. Prevents having your build break in case you can't replace you other items and are locked out of them.
Doing so also let's us swap amulets for different purposes, so take your pick
Flasks:
Besides some flasks giving life, there are also a lot of other flasks that give very nice temporary bonuses.
Saving flask charges for rares and boss fights is ideal for both offensive and defensive reasons.Budget League Starter Flask Setup
1- Life
2- Basalt(Gives 20% Physical Damage Reduction, roll Increased % of Armor)End-Game Flask Setup
1- Blood of the Karui (Fills life to maximum at end of flask effect)
2- Taste of Hate (% of Physical Damage as Extra Cold Damage, and cold mitigation in one flask)
Kindly Reminder:Possible account termination when using illegal leveling or illegally obtained gold.