News
According to Blizzard, World of Warcraft developer team decides to make some changes to raid itemization with goals: improve the Personal Loot experience, broaden the range of secondary stat allocations, and for more complex bosses deeper in raid instances to reward progressively more powerful WoW items. Here we would like to give you a brief introduction of the post below.
Personal Loot
- Personal Loot will now calculate how many raid members receive drops on a group-wide, rather than individual, basis. Groups will receive a more predictable amount of drops, and set items will now reliably drop in Personal Loot.
- Personal Loot's overall rate of reward has been increased to offset the inability to redistribute it.
- The Personal Loot UI has been overhauled so that party and raid members will see your loot rewards.
- All of these improvements are coming to Hellfire Citadel, as well as all Draenor dungeons (including the new Mythic dungeons). By the way, don’t forget the wow power leveling for sale here!
Secondary Stats
- A 'wider range' of secondary stat values will exist on Hellfire Citadel Loot, to help make items stronger for individual classes/specs and curb the 'just equip the highest Item Level item' mentality.
Item Level Revamp
- The Item Level of drops from bosses increases as players progress deeper into the zone (Hellfire Citadel).
You visit the official site for the full post if you are interested. We are looking forward to more changes and improvements in the future. Except for keeping an eye on the latest information, you can also choose to purchase WoW BOE item to make your character level up quickly and easily!
Tags:
Kindly Reminder:Possible account termination when using illegal leveling or illegally obtained gold.